Apex Legends’ Control mode first launched in the shooter in season 12, bringing a larger-scale approach to the game. Instead of the usual three-vs-three format, Control has two teams of nine players battling out against each other, bringing a Battlefield-esque experience to Apex.

In addition to the higher player count, Control offers a series of other tweaks that make it far more fast-paced and dynamic than other game modes. Respawns and base healing items are infinite, meaning players can die and have a short window to get back to the fight or pop some heals without worrying about running out of them.

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