The durability changes in League of Legends aimed to decrease the effectiveness of healing and shielding due to each champion gaining a bit more self-sustain with increased defenses. Some champions and items continue to stand out as outliers to these nerfs, leading Riot to step in with another round of survivability nerfs.

Riot Truexy, associate game designer on the Summoner’s Rift team for League, revealed that a handful of changes aimed at reducing the power of healing and shielding in the game are ready to test on the PBE. These changes are expected to be released in Patch 12.14, though some could be delayed to future patches if they are inefficient.

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