As the League of Legends landscape grows into the new year, Riot Games’ developers are tirelessly working on balancing the game before players jump into the next season. In the game’s next patch, for example, the jungle is getting a collection of changes to its newest pet system.

Lead designer Matt “Phroxzon” Leung-Harrison detailed a list of adjustments headed to Summoner’s Rift last night in a preview of the upcoming Patch 12.23, including a small nerf to pet damage and bonus HP ratio. The native 20 percent damage amplification from the pet won’t work on epic monsters, while treat gold will be getting pulled back from 50 gold to 35 due to the increase in gold from jungle camps in general.

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