Several cards in Marvel Snap have high Power but come with a drawback. Some of these may even cost players the match if they get unresolved until the last turn. This includes Sentry, a powerful card that creates and gives the player one of the lowest-Power cards in Snap in exchange for his four-cost, 10-power stat line.

Sentry can’t be played on the right location. He creates a negative 10-Power Void on the right location. Oftentimes, the Void is transferred to the other side of the right location with the help of Viper or Carnage destroys it to gain extra Power.

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