While continuity is important to make a strong team that will last, once it is proven something doesn’t work or a limit can’t be surpassed, change is inevitable. This is especially true in esports like Dota 2, where even implementing a limit and penalty for roster swaps doesn’t stop player movement from happening in an effort to improve—even if the cost is steep. 

That type of roster move varies from team to team but is viewed by many, including Tundra Esports’ captain Sneyking, as a “necessary evil.”

0 Comments