In Marvel Snap, players must be able to outpower their opponent in at least two of the locations to win the game. Gaining as much Power as possible to outscore the Power your opponent would create is the name of the game, though there may be cases where a player’s desire to create humongous Power can backfire in an instant, which can eventually cost them the game.

As seen on the Reddit post made by user NicoBaterista, Arnim Zola was played on turn six on Bar Sinister in which an 82-Power Venom is already placed. The first Arnim Zola destroyed and summon two copies of the 82-Power Venom on the other two locations, which eventually destroyed all cards on those while gaining the Power of the cards.

0 Comments