Though the game is suffering a bit of a backlash due to some technicalities, Dragon’s Dogma 2 is still doing mighty well. And how could it not when it has taken one gaming fad from the 1990s and turned it into something great—live-action cutscenes.

The cutscenes in question are particularly reserved for the cooking animations. Capcom thought it too expensive and time-consuming to create a realistic rendition of the cooking process in the game’s engine, and contrary to Rockstar’s approach to Red Dead Redemption 2‘s realism, they opted for live-action footage. The juicy footage is actually an ingenious use of live-action content inside a video game, and probably the first time it was executed well outside of cinematics and trailers.

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