In the wake of a failed Major Order in Helldivers 2, creative director Johan Pilestedt has said there are discussions to make supply lines, an important but invisible mechanic, “more clear” for players.

Recently, the Helldivers 2 community was dealt a massive blow by failing to liberate the planet Ubanea. While some placed the blame on players that simply didn’t contribute and were preoccupied with other planets, others think the fault lies with developer Arrowhead Game Studios, since it didn’t meaningfully communicate the importance of supply lines.

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